Soundbytes Podcast

1
Mar

Soundbytes Podcast - EP 28 - Interview with Josh Bell and Francesco Del Pia

Hello! Welcome back to episode twenty-eight of our monthly podcast about games and game audio. This month, Barney sat down with his two friends and colleagues, Josh Bell and Francesco Del Pia, to discuss life at Cloud Imperium Games, making sounds for spaceships and spacesuits, and generally working with a big team on a big project. We also talked about finding work in the games industry as a sound designer, how to deal with moving to a new city and a new country to join a company, and how to get past the impostor syndrome that comes with starting a career in sound. A huge thanks to Josh and Fran for taking the time to chat, we had a great discussion and we hope it is helpful information, especially for newcomers to the industry.

You can follow Josh on Twitter here: @joshadambell and Fran on Twitter here: @makeatemplate.

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Star Citizen

Wwise

VFS - Vancouver Film School

First Man

Star Citizen: The Sound of Fury Video

1
Feb

Soundbytes Podcast - EP 27 - Things We Wish We Knew

Hello! Welcome back to episode twenty-seven of our monthly podcast about games and game audio. We're already a month deep into 2019, and so far the year has brought us snow, and the much awaited first demo for Anthem. We discuss said demo in this episode, as well as the Haunting of Hill House, Altered Carbon, and Derek's latest build project, based on the Nob Control. We also decided to tackle the topic of - things we wish we knew when we were getting into the industry - 5 things that we each felt is useful information for the up-and-coming game sound designer.

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Anthem VIP Demo

The Haunting of Hill House

Altered Carbon

NOB Control

Game Audio North - 16th of Feb, Leeds UK

1
Jan

Soundbytes Podcast - EP 26 - New Year, Same Old Us

Hello! Welcome back to episode twenty-six of our monthly podcast about games and game audio. It's 2019! The year has really flown by. We're starting the year off right, with another of our rambling episodes. This month, we talk Spiderverse, Aquaman, the recent hibernation of Designing Sound, Derek's new Roland R-07, the importance of taking a break, the BOOM X DICE Battlefield 5 Urban Explosion library, and Derek tells us about the cool TeamAudio streams he's been on recently. 

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Spider-Man: Into The Spider-Verse Trailer

Daniel Pemberton Scratched Orchestra Tweet

Aquaman Trailer

Designing Sound: Hibernation

Roland R-07

Handheld Recorder Shootout: Roland R-07 and Sony M10

Boom: Urban Explosions

Team Audio Stream

1
Dec

Soundbytes Podcast - EP 25 - Interview with Isabella Ness

Hello! Welcome back to episode twenty-five of our monthly podcast about games and game audio. This month, we were honoured to be joined by the fantastic Isabella Ness, a sound designer working for Clean Cuts & Cerebral Lounge out of Washington D.C. We chatted to Isabella about her background and education, her beginnings in the sound design world, some of her previous work (including the recent Spyro Reignited Trilogy) and a bit about her workflow, setup and choices of equipment. We had a lot of fun recording this episode, and we were very inspired by chatting with Isabella - we hope you enjoy the conversation!

You can follow Isabella on Twitter here: @_decibella and check out her work on her personal site, here.

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Unreal Engine 4

VR Sports Challenge

MARVEL Powers United VR

Spyro Reignited Trilogy: Year of the Dragon

1
Nov

Soundbytes Podcast - EP 24 - Two Years

Hello! Welcome back to episode twenty-four of our monthly podcast about games and game audio. Twenty-Four! That's two years!? We've been doing this crazy thing for two whole years. Join us as we celebrate 104 weeks of premium content, and discuss Barney's recent trip to Texas, we dive into the crunch conversation again, we reminisce on our personal journeys over the last two years, and we answer a question from our friend Joe Marchuk.

We're also very excited to bring you this episode with the help of our friends over at Pro Sound Effects. Pro Sound Effects were generous enough to provide us with a copy of the Odyssey Vehicles Basic library to check out and share with you, our listeners. We discuss the library in the show, and we've also recorded our own little videos about the library too - watch Barney's here, and watch Derek's here. Oh! and you can get yourself 10% off the Odyssey Vehicles Full Library if you use the code, 'OVSOUNDBYTES'. Enjoy! and thanks to PSE!

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Squadron 42 Trailer

Barney's CitizenCon talk - The Sound of Weapons

Kotaku: Inside Rockstar Games' Culture Of Crunch

Nottingham Audio Drinks - November 15th

MIGS 2018 - November 12th-13th

Buy Luca Fusi a Christmas Present

1
Oct

Soundbytes Podcast - EP 23 - Dehumaniser 2 & Reformer Pro

Hello! Welcome back to episode twenty-three of our monthly podcast about games and game audio. We're very excited to bring you this month's episode with the kind help of our friends at Krotos Audio. Krotos us provided with some copies of their wonderful plugins, to check out and share with you in the episode. Barney had a look at Reformer Pro, and Derek had a play with Dehumaniser 2. We also talked about Derek's recent move to working with Reaper, and answer a listener question.

A big thanks to Krotos for supporting us - we've been aware of this company for a while, and it was great to explore some of their unqiue and groundbreaking plugins and share that on the podcast. You can read more about how people use their plugins on their blog, as well as browsing their full range of plugins on their product page

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

PlayStation Classic

Spider-Man PS4

Reaper

Z-Noise

AudioThing Fog Convolver

AudioThing Frostbite

kiloHearts Delay

Karplus–Strong

1
Sep

Soundbytes Podcast - EP 22 - Some Sound Favourites

Hello! Welcome back to episode twenty-two of our monthly podcast about games and game audio. This month we talk Mac and Pro Tools, various Spiderman games, Spyro, we also discuss our favourite sounding games, and chat a bit about foley. We're excited to be hosted by Spotify now, so go and listen to us there.

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Derek's Tasteful Guitar

RockPaperShotgun: Untitled Goose Game honks into early 2019

SOMA

Alien: Isolation

DiRT Rally

Planet Coaster

SOMA: Behind The Sound

Foley in Alien: Isolation & Gears of War: Ultimate Edition

1
Aug

Soundbytes Podcast - EP 21 - Roland and Live Sound Design

Hello! Welcome back to episode twenty-one of our monthly podcast about games and game audio. This month we decided to do our own seperate segments, Barney talked a bit about the new Roland R-07 recorder, and Derek dived into some cool sound design stuff. Thanks to all who gave us feedback on our podcast content last month, we're excited to explore new and interesting episode ideas in the future!

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Roland R-07 Audio Recorder

Car Transform Scene from Ready Player One

Derek's Example Design Clip

London Game Audio Drinks - Saturday 18th of July

1
Jul

Soundbytes Podcast - EP 20 - Sanken and Gators

Hello! Welcome back to episode twenty of our monthly podcast about games and game audio. It's just me this time, Barney, as Derek is away helping PowerUp Audio at SGDQ. I took the opportunity to explore some recordings I've made recently of a Tesla, various interesting experiments with the Sanken CO-100k, and I also dig into the Gators library from Pro Sound Effects. Pro Sound Effects were kind enough to sponsor us for this episode and allow us to check out this fantastic collection of Alligator recordings. 

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Summer Games Done Quick

PowerUp Audio

Tesla Model S

How does an Electric Car work ? | Tesla Model S

Sanken CO-100k

Gators by Pro Sound Effects

Creature Sound Design Insights from David Farmer on ASoundEffect Blog

Behind the intensive, years-long recording process for Gators on Pro Sound Effects Blog

Develop Conference Audio Track - Thursday 12th of July

8
Jun

Soundbytes Podcast - Special Episode - Interview with Mattia Cellotto

Hello! Welcome to a special episode of Soundbytes! We sat down and chatted with sound designer and field recordist Mattia Cellotto, about his new library, Animal Hyperrealism Vol I. Mattia talked about his beginnings in sound design, his current work, and delved into the incredible story of how this library was created. A huge thanks to Mattia for taking the time to chat to us.

You can follow Mattia on Twitter here: @mattiacellotto and buy his new library here.

Hosted by: 

Derek Brown - @subwoofersub
Barney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

Links to things we mentioned:

Sanken CO 100k

Zaxcom Maxx

Animal Hyperrealism Vol I Library Video